Unreal Engine 4 Star Trek Voyager Bridge and Enterprise-D Virtual Tours For Oculus Rift. It should come as no surprise that with all the advancements in technology, some have taken it upon themselves to create things highly reminiscent of Star Trek. Take a virtual tour of the USS Enterprise-D in the Unreal Engine! Video link inside. This is a project I've been working on for a bit. I am creating the entirety of the Enterprise-D in the Unreal engine, for fans to walk around in, interact with, and eventually be a part of the crew. In some sad news for Star Trek: The Next Generation fans who were looking forward to Stage 9, the full re-creation of the USS Enterprise-D in the Unreal engine, the project has been cancelled due to a cease and desist order by CBS, the current owner of Star Trek's TV series IP.The project was a fan lead re-creation of the USS Enterprise-D from the TNG series.
Sep 23, 2015 In the pre-alpha tour footage, Jason takes viewers through a few completed decks of the Enterprise. To create the entirety of the USS Enterprise NCC-1701-D in the Unreal Game Engine. The Enterprise would serve first and foremost as a virtual museum. Every deck and room can be explored.
The first thing I noticed is that the Enterprise Bridge is quite small. When viewing the show on a TV screen it’s hard to judge just how large the space is but when you’re standing on the bridge the space seems quite a lot smaller then I imagined.
One nice touch is having a Borg ship on the viewing screen and audio clip from the show playing as you enter the bridge. This Bridge demo was made using Unity and created by the same developer who created the Original Enterprise NCC-1701 demo. The textures and lighting are very high contrast which gives the demo a slightly hyper realistic / cartoonish look which looks well in the current Oculus Rift development kit.
This demo is not very interactive but it allows you to sit in any of the seats. While sitting in the Captain’s chair if you look directly up you can see the Borg ship out of the viewing dome. It sits their looming ominously waiting to assimilate you and your shipmates.
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The second area that you can visit is the Captain’s ready room. This room is usually the preferred place where the captain can hold private discussions or receive classified communications. It’s a great addition and Enda the developer has stated that he is currently working on recreating the Observation Room for a later updated release.
The second Enterprise D environment you can visit is the Engineering Room. This demo was created by developer Drash who famously created the Titans of Space demo almost a year ago now.
Again Unity was used to create this environment but the colour contrast is toned down a bit and the lighting is not as sharp. This is a very small environment but shows the Enterprises Warp Core which is used to power the ship.
The panels on the walls show various technical schematic’s for the ship and everything looks how I remember it from watching the original TV series back in the 90’s. What makes me smile even today is that they still use cheap standard office chairs in the year 2364.
One thing we love about this demo is that before it starts up you are in the Holodeck area which is just a yellow grid patterned. We would dearly love to see the Enterprise environments load up from inside this room as it would be totally fitting as the Holodeck is Star Trecks version of Virtual Reality.
If you at all have any interest in Start Trek or Si Fi in general we recommend you check both of these demos out. If you’re a Trek fan then Resistance is Futile.
LINUX
https://mega.co.nz/#!7R1n0BBZ!li7d3d_WSWYBYteAwIjYrmogCaVuR_swg1DITi2j27U
MAC
https://mega.co.nz/#!LBkHTSiZ!hfnQpEj0t6ZzbFQn8ajnWocR9F0t98kQJg9nPXxX6AM
PC
https://mega.co.nz/#!iBtBBAyZ!e3ZBdaUQnuj5IE1jmmyC0echah8NHi1MYMHNGdmxUTE
TNG Engineering – Windows (32-bit) (from ADrive)
TNG Engineering – MacOSX (32-bit) (from ADrive)
TNG Engineering – Linux (32- and 64-bit) (from ADrive)
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